Massacre of the Acqui - Scooner size campaign for Chain of Command - Part 6 (Battle and Rules Summary)
6.0 Battles
This section acts as a summary of the above. For further
details refer to relevant sections.
6.0.1 Battle 1 – 15 September 1943
Lists:
Italian: Regular
Italian Infantry Platoon
German: Regular
German Infantry Platoon
Support
Restrictions:
Italian: In
addition to the scenario – no mortar barrage, one vehicle only with armour 4,
one gun only with AP value of 3 or more
German: As
Italians
Reinforcements:
Italian: have one
allocation total that can be used at any time during the campaign. Can
instantly return 1 casualty to active duty after each battle.
German: No
reinforcements
Specials
Rules
Italian: play game
as though under pre-game barrage. +2 support point
German: disregard
the first ‘5’ rolled this game.
6.0.2
Battle 2 – 16 September 1943
Lists:
Italian: Regular
Italian Infantry Platoon
German: Regular
German Infantry Platoon
Support
Restrictions:
Italian: In
addition to the scenario – no mortar barrage, one vehicle only with armour 4,
one gun only with AP value of 3 or more.
German: As
Italians
Reinforcements:
Italian: have one
allocation total that can be used at any time during the campaign. Can
instantly return 1 casualty to active duty after each battle.
German: after
this battle, two allocations total are provided for use at any time during the
campaign
Specials
Rules
Italian: play game
as though under pre-game barrage. +2 support point
German: disregard
the first ‘5’ rolled this game.
6.0.3
Battle 3 – 17 September 1943
Lists:
Italian: Regular
Italian Infantry Platoon
German: Elite
Early Basic Gebirgsjager Infantry Platoon (Change C/O, make note of new CO
rating), change PL Outlook (up one position vertically on table)
Support
Restrictions:
Italian: In
addition to the scenario – no mortar barrage, one vehicle only with armour 4,
one gun only with AP value of 3 or more
German: first
vehicle taken for support must be either a Panzerjager 38t ‘Hetzer’,
StuG III (any variant), StuH 42, StuG IV, Flakpanzer 38t (either variant) or
SdKfz 234/2 Puma. No mortar barrage
Reinforcements:
Italian: have one
allocation total that can be used at any time during the campaign. Can
instantly return 1 casualty to active duty after each battle.
German: two
allocations total are provided for use at any time during the campaign
Specials
Rules
Italian: play game
as though under pre-game barrage.
German: disregard
the first ‘5’ rolled this game.
6.0.4
Battle 4 – 18 September 1943
Lists:
Italian: Regular
Italian Infantry Platoon
German: Elite
Early Basic Gebirgsjager Infantry Platoon
Support
Restrictions:
Italian: In
addition to the scenario – no mortar barrage, one vehicle only with armour 4,
one gun only with AP value of 3 or more
German: first
vehicle taken for support must be either a Panzerjager 38t ‘Hetzer’,
StuG III (any variant), StuH 42, StuG IV, Flakpanzer 38t (either variant) or SdKfz
234/2 Puma. No mortar barrage
Reinforcements:
Italian: have one
allocation total that can be used at any time during the campaign. Can
instantly return 1 casualty to active duty after each battle.
German: two
allocations total are provided for use at any time during the campaign
Specials
Rules
Italian: play game
as though under pre-game barrage. After the battle roll a D6 on a 5 or 6 you
are no longer effected by the pre-game barrage special rule. If you roll a 1-4
you are affected by the pre-game barrage rule the rest of the game.
German: disregard
the first ‘5’ rolled this game.
6.0.5
Battle 5 – 19 September 1943
Lists:
Italian: Regular
Italian Infantry Platoon
German: Elite
Early Basic Gebirgsjager Infantry Platoon
Support
Restrictions:
Italian: In
addition to the scenario – no mortar barrage, one vehicle only with armour 4,
one gun only with AP value of 3 or more
German: first
vehicle taken for support must be either a Panzerjager 38t ‘Hetzer’,
StuG III (any variant), StuH 42, StuG IV, Flakpanzer 38t (either variant) or
SdKfz 234/2 Puma. No mortar barrage
Reinforcements:
Italian: have one
allocation total that can be used at any time during the campaign. Can
instantly return 1 casualty to active duty after each battle.
German: two
allocations total are provided for use at any time during the campaign
Specials
Rules
Italian: If you
rolled a 1-4 after battle 4 you play as though affected by a pre-game barrage.
If you rolled a 5-6 there are no special rules.
German: disregard
the first ‘5’ rolled this game.
6.0.6
Battle 6 – 20 September 1943
Lists:
Italian: Regular
Italian Infantry Platoon
German: Elite
Early Basic Gebirgsjager Infantry Platoon
Support
Restrictions:
Italian: In
addition to the scenario – no mortar barrage, one vehicle only with armour 4,
one gun only with AP value of 3 or more
German: first
vehicle taken for support must be either a Panzerjager 38t ‘Hetzer’,
StuG III (any variant), StuH 42, StuG IV, Flakpanzer 38t (either variant) or
SdKfz 234/2 Puma. No mortar barrage
Reinforcements:
Italian: have one
allocation total that can be used at any time during the campaign. Can
instantly return 1 casualty to active duty after each battle.
German: two
allocations total are provided for use at any time during the campaign
Specials Rules
Italian: If you
rolled a 1-4 after battle 4 you play as though affected by a pre-game barrage.
If you rolled a 5-6 there are no special rules.
German: disregard
the first ‘5’ rolled this game.
6.0.7
Battle 7 – 21 September 1943
Lists:
Italian: Regular
Italian Infantry Platoon
German: Elite
Early Basic Gebirgsjager Infantry Platoon
Support
Restrictions:
Italian: In
addition to the scenario – no mortar barrage, one vehicle only with armour 4,
one gun only with AP value of 3 or more
German: first
vehicle taken for support must be either a Panzerjager 38t ‘Hetzer’,
StuG III (any variant), StuH 42, StuG IV, Flakpanzer 38t (either variant) or
SdKfz 234/2 Puma. No mortar barrage
Reinforcements:
Italian: have one
allocation total that can be used at any time during the campaign. Can
instantly return 1 casualty to active duty after each battle.
German: two
allocations total are provided for use at any time during the campaign
Specials
Rules
Italian: If you
rolled a 1-4 after battle 4 you play as though affected by a pre-game barrage.
If you rolled a 5-6 there are no special rules.
German: disregard
the first ‘5’ rolled this game.
6.0.8
Battle 8 – 22 September 1943
Lists:
Italian: Regular
Italian Infantry Platoon
German: Elite
Early Basic Gebirgsjager Infantry Platoon
Support
Restrictions:
Italian: In
addition to the scenario – no mortar barrage, one vehicle only with armour 4,
one gun only with AP value of 3 or more
German: first
vehicle taken for support must be either a Panzerjager 38t ‘Hetzer’,
StuG III (any variant), StuH 42, StuG IV, Flakpanzer 38t (either variant) or
SdKfz 234/2 Puma. No mortar barrage
Reinforcements:
Italian: have one
allocation total that can be used at any time during the campaign. Can
instantly return 1 casualty to active duty after each battle.
German: two
allocations total are provided for use at any time during the campaign
Specials
Rules
Italian: If you
rolled a 1-4 after battle 4 you play as though affected by a pre-game barrage.
If you rolled a 5-6 there are no special rules.
German: disregard
the first ‘5’ rolled this game.
6.0.9 After
Battle 8
Check for Victory conditions (see 2.0 Objective)
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