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Top 50 Board Games of 2018 - 40 to 36



#40 Takenoko (2011)
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Synopsis
Takenoko is a game where players are gardeners in the Emperor of Japan’s garden. Life is easy until the Emperor of China gifts a Panda to Japan and now you are tasked with looking after the bamboo garden and a ravenous panda!
 
Theme aside, Takenoko is a simple fun game where players determine weather (my favourite one is lighting as the panda runs away and has to eat something to calm down) by rolling a dice, expanding the garden and growing bamboo. Each player has secret objectives and the winner is who completes (normally by preforming the above action) the most lucrative ones.
 
The game is great looking with the wooden bamboo, painted miniature panda and gardener and artwork. It’s a great light game that does not overstay its welcome, good for a relaxing Sunday afternoon or with guests.
Number of Players:
2 to 4
Recommended Play Time
45
Minutes
BGG Rating:
7.3
/10.0
BGG Rank:
217
/91 000
Complexity Rating
1.98
/5.00


#39 Grand Prix (2016)
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Synopsis
There are plenty of racing games out there (and plenty on my list). A lot of them tend to be quite simply affairs, mainly rolling dice to move. That was until GMT (one of the most prolific heavy strategy war gaming companies) released Thunder Alley (a game based on US stock car racing). Thunder Alley, simple for GMT standards, was a strategy game mixed with the racing genre. Normally simulation racing game, had up to this point, been an exercise in mathematics. Not Thunder Alley though, with its card driven system it required players to make quick decisions, take risks and think ahead about positioning and pit stops.
 
The success of Thunder Alley spawned a spin off game, Grand Prix. Very similar in gameplay and production, Grand Prix emulated the world of open wheel/Formula 1 style racing as good as Thunder Alley did with Stock Cars.
 
I really enjoy racing games, something about a simple goal of being the fastest and finishing first is easy to understand for all. What is great about Grand Prix (and Thunder Alley) is that it requires almost no knowledge of the sport, a good decision in the game leads to good decisions being made in the race, the game is so intuitive that it creates the sport, rather than the sport creating the game.
 
Lastly, like all racing games, I love Grand Prix because they are easy to play on my own. This year I even made up a custom championship and played through it solo!
Number of Players:
2 to 11
Recommended Play Time
90
Minutes
BGG Rating:
7.2
/10.0
BGG Rank:
3 167
/91 000
Complexity Rating
2.29
/5.00


#38 Royals (2014)
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Synopsis
When I first played the game Ticket to Ride I could see how the game itself was so popular. It was simple, had trains, quick to play but hard to master.
 
This led me to becoming very interested in Royals. A game that has some similarities with Ticket to Ride – you are collecting sets of cards to control the various nobles of Europe to become the most prestigious dynasty (i.e. score the most points).
 
Royals therefore has all the things that makes Ticket to Ride popular but a theme which I find more intriguing and hopefully serves as a good way of getting others into heavier games.
Number of Players:
2 to 5
Recommended Play Time
60
Minutes
BGG Rating:
7.2
/10.0
BGG Rank:
870
/91 000
Complexity Rating
2.26
/5.00


#37 Tesla vs. Edison: The War of Currents (2015)
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Synopsis
Unlike most games on my list (and in fact most games made today), Tesla vs. Edison: The War of Currents is a very unique game.
 
The game is set in the late 1800’s and early 1900’s and players take control of companies, each headed by a great luminary of the time (Tesla, Edison, Maxim, Thomson etc). Your goal is to develop products and technology (back one of the power systems – A/C or D/C – this adds a bit of a historical ‘what if’), win contracts and projects and invest in other players lucrative projects.
 
The game looks fantastic and really brings you into the period and theme.
 
Here is where I should say how good the game is, well it’s not…not really. If you were to play this game from a purely competitive stand point, you probably will have many complaints (and it can get a little ‘math-y’). That is not what Tesla vs. Edison is about though, if you play it for the experience, to enjoy the wonderful setting and interesting historical facts you will have a great time!
Number of Players:
2 to 5
Recommended Play Time
90
Minutes
BGG Rating:
6.7
/10.0
BGG Rank:
1 778
/91 000
Complexity Rating
3.24
/5.00


#36 Star Wars: X-Wing (2011)
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Star Wars: X-Wing Miniatures Components
Synopsis
This game just slips in as a board game rather than a miniature game as it kind of comes complete in a box.
 
Like other games before it (about WW1 and WW2 aerial combat), Star Wars: X-Wing is a game about space combat in the Star Wars Universe. The main feature of this game is the pre-painted miniature ships – they are awesome for any fan!
 
The game is what you would expect, you move distances using a ruler and dice for combat. All your favourite ships and pilots (and astro droids) are here too.
 
For this type of game it is not overly complex and pretty short. The base game also has a mission booklet so you can also play through Star Wars inspired campaigns.
Number of Players:
2
Recommended Play Time
40
Minutes
BGG Rating:
7.8
/10.0
BGG Rank:
69
/91 000
Complexity Rating
2.48
/5.00

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